Difference between revisions of "FTC Hardware Tips and Techniques"

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* Tips and tricks
 
* Tips and tricks
** Hole pattern allows connecting at various angles (how many?)
+
** Hole pattern allows connecting at various angles (OK, 45, 90, 135, 180 deg.)
 
** Counterweights are hard to make
 
** Counterweights are hard to make
 +
*** Parallelagram arms look good
 
** Connecting Lego and Tetrix together
 
** Connecting Lego and Tetrix together
 
* What can go wrong
 
* What can go wrong

Revision as of 17:25, 3 September 2008

Owner

John DeLacy Assisted by Ian McBride

Goals

  • Get coaches started with the FTC mechanical and electrical components.
  • Highlight potential problems and pitfalls.

Schedule

  • Week of September 14.

Prerequisites

FTC Getting Started with C or FTC Getting Started with NXT G

Outline

  • Tips and tricks
    • Hole pattern allows connecting at various angles (OK, 45, 90, 135, 180 deg.)
    • Counterweights are hard to make
      • Parallelagram arms look good
    • Connecting Lego and Tetrix together
  • What can go wrong
    • Supporting servos and motors
    • Need low center of gravity
  • Battery management and electrical issues
    • Recharging batteries - get a quick charger
    • Watch for shorts
    • Use heat-shrink tubing if allowed (check this)


Resources